AI Insights · Timothy · January 2024
Top 5 Hasbro Games Performance in Costa Rica Q4 2023
In Q4 2023, Hasbro's top mobile games showed varied performance in Costa Rica, with notable trends in downloads, revenue, and active users.
In Q4 2023, Hasbro's top mobile games exhibited diverse performance metrics on the unified platform in Costa Rica, as reported by Sensor Tower. Here’s a detailed look at the performance of the top 5 games:
MONOPOLY GO! saw fluctuating revenue, peaking at approximately $5.5K in the week of October 2nd and stabilizing around $4.9K in December. Downloads experienced a significant boost early in the quarter, with a high of 4.6K in the same week, before gradually tapering off to around 2.1K by the end of December. Weekly active users showed a similar trend, starting at 9.3K and reaching a peak of 10.9K, before seeing a slight decline to around 9.2K by the end of the quarter.
World of Peppa Pig: Kids Games had modest revenue, with the highest earnings of $118 in the week of October 23rd. Downloads saw an initial spike to 2.2K in early October, with fluctuations throughout the quarter, ending at 839. Active users peaked at 4.1K in early October, but decreased to around 2.8K by the end of December.
PJ Masks™: Power Heroes did not generate revenue during this period. The game maintained a steady download rate, with numbers ranging between 168 and 346 weekly. Active users showed a consistent upward trend, starting at 1.7K and reaching 2.1K by mid-December, before slightly dropping to around 2K at the end of the quarter.
MY LITTLE PONY: MAGIC PRINCESS had a steady revenue increase, peaking at $86 in the final week of December. Downloads remained relatively stable, with minor fluctuations, ending at 216 for the last week. Active users showed a slight decline from 3.9K in late September to 2.6K by the end of December, with some weekly variations.
Scrabble® GO - New Word Game experienced varied revenue, with a high of $135 in late October, and a notable increase to $61 in the final week of December. Downloads were generally steady, peaking at 410 in the last week of December. Active users saw a gradual increase, starting at 783 and closing at 994 by the end of the quarter.
For more detailed insights on the performance of these games, visit Sensor Tower.